Does Shapespark require an external renderer, such as V-Ray, to bake lightmaps? May 20, 2020 13:45 No, Shapespark has an integrated path-tracing renderer for baking lightmaps. Related articles What is the difference between CPU and CUDA lightmap baking? Do I need to bake the scene after every change made to the scene? Which material properties are imported into Shapespark? Are editor settings preserved when a scene is updated by re-importing a 3D model? My project is confidential; how can I safely present it with Shapespark?