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  2. ❔ FAQ
  3. Creating and editing scenes

Creating and editing scenes

  • Can a 3D model be created in Shapespark?
  • Which material properties are imported into Shapespark?
  • Are editor settings preserved when a scene is updated by re-importing a 3D model?
  • Does Shapespark require an external renderer, such as V-Ray, to bake lightmaps?
  • What is the difference between CPU and CUDA lightmap baking?
  • Do I need to bake the scene after every change made to the scene?
  • Do I need to unwrap my model and export lightmap UV coordinates to Shapespark?
  • What are the optimal texture sizes to use in scenes?
  • What is the scene size (triangles) limit?
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