Maya models can be imported into Shapespark through the FX format.
To import a Maya model to Shapespark follow the steps:
-
Click to export the Maya model with File > Export All... or File > Export Selection... menu item
-
Using the following export settings:
Select FBX export in Files of type.
Inside Options... > File Type Specific Options:
- Select the Autodesk Media & Entertainment preset in Presets > Current preset.
- Inside Advanced Options > Units, clear the Automatic checkbox and choose Meters in File units converted to.
-
Import the exported FBX file using the Import .fbx .dae .obj button in the main Shapespark window.
- Use an Input scale of 1m.
❕ To update the Shapespark scene after it has been modified in Maya, export it again and use the Update button in the main Shapespark window.